Archive for : June, 2020

Unlock The Shirtless Aquaman Skin In Fortnite Season 3

Most Fortnite players and fans are familiar with skins, outfits often modeled after famous characters from other intellectual properties. With the new seasonunderway, players likely know about the new Aquaman challenges. Like the Deadpool challenges in Season 2, these are a series of things players must accomplish to win a special superhero skin for the game. Each week, a new challenge will drop. Once players have completed five unique challenges, they will unlock a skin of the famous DC hero. This presumably ties in with Season 3’s new theme of a world flooded by the Season 2 Doomsday event, with many former POIs buried under the sea.Continue Scrolling To Keep ReadingClick the button below to start this article in quick view.START NOW

RELATED: Every New Landmark In Fortnite Season 3

There are two variants of the Aquaman skin in Fortnite Season 3. The initial skin to unlock is Aquaman, inspired by actor Jason Momoa‘s 2018 portrayal, in his full gold armor. Players need to achieve this one first in order to earn the variant. This variant is considered the Arthur Curry version, which depicts Aquaman shirtless. At the moment, it appears players can earn the shirtless Aquaman skin rather quickly once they have completed the challenges for the Aquaman skin. Here’s how to unlock the Arthur Curry variant of the Aquaman skin for Fortnite Season 3 and loom over the competition as the King of the Seven Seas.

Earn The Aquaman Skin In Fortnite Season 3

The first thing players need to do to be able to unlock the Aquaman skin is to purchase a Battle Pass. As in previous seasons, this pass will allow players access to unlockable skins, emotes, and other cosmetic features. The pass costs 1000 V-Bucks, the equivalent of around $10.

Right now, it is impossible to know every challenge a player will need to complete before they will earn the Aquaman skin, as one new challenge drops each week during Season 3. So far, there are two challenges for players to complete, and, according to the clock, players will finally be able to unlock Aquaman skins starting July 16.

First, players must use the Whirlpool at the new Fortilla base. The Fortilla is new to season 3 and is located in the southwest region of the map. It looks like the society in Waterworld, with several small islands surrounding a central tower and connected by ziplines. Players will need to navigate around and fight the Henchman NPCs in the Fortilla that will shoot the player on sight upon arriving. Players can then fall or swim into the open water at the center of the Fortilla to find the whirlpool. Once they get into it, the whirlpool will launch them into the air, at which point they are able to glide.

Completing this challenge will earn players the King of the Beach loading screen for the game. Players should remember that this challenge will not register as complete if they use a boat to reach the whirlpool.

For the second challenge, players will need to use a fishing pole to ride behind a Loot Shark at Sweaty Sands. To do this, players will need to get as close to the shark as possible v buck generator and cast their line. Once the shark notices the bobber, it should bite, dragging the player into the water on a pair of skis. From here, players can control the shark-like a vehicle, using controls to speed up its swimming or jump over obstacles. Completing this second challenge should unlock the Trident Spray reward.

Each week will bring a new challenge and a new reward, so players will need to wait and stay on top of each new challenge to unlock the armored Aquaman skin.

Unlock The Shirtless Aquaman Skin In Fortnite Season 3

Once players have unlocked the armored Aquaman skin, they will need to complete one final challenge while wearing this skin to earn the Arthur Curry variant. The challenge is a fairly simple feat of strength; players must dive over the waterfall at Gorgeous Gorge while wearing the Aquaman outfit. Gorgeous Gorge is located south of The Authority and northwest of Lazy Lake.

When a player enters a match, they will want to drop directly on the mountains near the waterfall to ensure they don’t need to climb to the top, which would increase their risk of running into other players and possibly dying before they can complete the challenge. Players simply need to don the Aquaman skin and dive off the top of the waterfall. Players will unlock the skin and be able to enter matches as a shirtless, Jason-Momoa-inspired Aquaman.

Epic was on the verge of its next and its biggest success.

This strategy of giving the software away for free, like with shareware back in the day, let the Unreal Engine spread far and fast. It became the industry standard. It was easy to hire programmers who knew how to use it. And the royalty policy let the big successful games made with the Unreal Engine subsidize all the projects that didn’t make money. Profits from the Unreal Engine powered Epic Games’ balance sheet for a couple of years. But by 2017, Epic was on the verge of its next and its biggest success.

As Parkin remembers it, the initial version of Fortnite was not a smash hit. It was a game where you basically roam around on an island and shoot stuff. But then Epic tweaked it: It came up with a mode of play where instead of it being you against the computer, it’s you against 99 other real human beings out there on the internet, all of you engaging in a brutal fight to the death. This new mode of play was called “battle royal.” Fortnite wasn’t the first video game with a battle royal mode, but it perfected it with fluid and intuitive gameplay powered by the Unreal Engine.

The graphics were fun and lively, not dark and scary like in most fighting games. Fortnite was violent, but the violence was just cartoony enough that parents could stomach their kids playing the game. Once the battle royal mode was introduced, Fortnite v bucks generator took off at an absurd pace. Epic Games is a privately held company, so hard numbers can be difficult to come by, but estimates suggest that as of the end of last year, Fortnite had amassed 250 million players worldwide and was collecting as much as $370 million a month, with Epic clearing a profit of bout $3 billion a year. The company as a whole has been valued at $15 billion, and its investors include Disney and the Chinese megaconglomerate Tencent.

So what in particular explains the absolutely phenomenal success of his video game Fortnite? There’s that idea of iteration, of constantly tweaking your products and trying out new ideas. Simon Parkin gives an example: “Fortnite for a little while had spy planes, so players could team up and get in an airplane and fly around. They’ll try it out for a few weeks, they’ll see how it affects the balance of the game, and then they’ll take it out again if it’s not working. And there are hundreds of examples of things that they’ve put into Fortnite, tried for a bit, and taken out. So the game is being constantly refined at very regular, well-organized intervals.”

And then there’s the idea of offering the goods gratis, the freemium model. Just like his early hit, ZZTFortnite is free to play. You give people a taste, but once they start playing and they love the game, Epic will start selling them things. You can buy special costumes for your character to wear inside the game, or you can buy the ability for your character to do special dances. To be clear, these don’t have anything to do with winning the game. They don’t make your character any stronger, but people will still pay real money for this imaginary stuff.

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In terms of sheer cultural ubiquity, Fortnite might have peaked a year or two ago, but the game is still a powerhouse. And during the quarantine that’s happened due to the coronavirus, Fortnite has once again become a favorite place for people to hang out together, virtually. Fortnite even recently added a “Party Royale” mode, where there’s no shooting of guns, just shooting the breeze in various nonviolent contexts, which aligns with some of Sweeney’s grander ambitions. Even before the pandemic that shut down real-world gatherings, Sweeney spoke a lot about virtual reality and how he believes that in the near future, we’ll be spending a ton of our time in the virtual realm, conducting business, making friends, and doing everything else we do in real life, but doing it in a constantly updating, beautifully rendered 3D world, the kind of world the Unreal Engine is designed to create. The onset of social distancing is only accelerating our shift to virtual spaces like Fortnite

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